Strategic resources

Posted Posted in News

Since last week we have been pretty busy with side projects and administration. It doesn’t get much game done, but it is needed to keep us going, so it has to be done. This means we didn’t have time for all that much development, but we still have loads of ideas we want to share! In the game, there will be regular items. These are things that you find while […]

Site raid escalating panic, and our plans for your war with the hordes

Posted Posted in News

Hello there! This last week has been a little shorter than usual because of easter. We had really awesome weather during the extended weekend, so we have spent some extra time outside with our friends and families. This means we got a bit less done in the sense of the game, but here in Sweden you have to catch the few days of good summer weather we get each year! […]

Ghosts, and how XML will make modding great

Posted Posted in News

This past week have spent a great deal of time on fixing some synchronization issues we had with chunk loading. Chunk loading is what happens when the player enters a new area on the map, and the following happens: If the server isn’t simulating the chunk (it isn’t loaded on the server), the chunk is loaded into server memory from a save file and everything starts “moving”. The server server […]

What we have been up to & why ECS is the way to GIGANTIC hordes

Posted Posted in News

Hello there! As some people might have noticed, our YouTube dev log series has stopped popping up. This is not in any way because we have stopped working, but rather because Simon, who creates these dev logs, has been busy helping a client of ours with a few IT projects. Getting these videos qualitative enough to meet our standards takes a full day each, which is time that can be […]

Down to Dungeon will have Gear VR motion controller support!

Posted Posted in News

This week we have been hard at work with a lot of things. We are almost finished with the game itself, and have now been experimenting with additional input, including the Gear VR motion controller, and it works really well with this kind of game! Being able to interact with the game mechanics more directly really adds a new dimension to the experience. It also allow those that do not […]

We made a new website!

Posted Posted in News

Our new website is live, rejoice! You may wonder why we changed our website. Well… The old one was a pain to maintain. Each time Kevin attempted to post new news, he had to rewrite the entire code to do so… Such pain!   The new website is still in progress, so expect some changes while we try to figure out what the heck we are doing!